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[Chess Poker gamestac-tic-toe

Description: 用C语言设计一井字游戏(tac-tic-toe game )。规则如下:3*3棋盘,若Switch断开,只要游戏机可以赢,就判游戏机赢,否则判为和局;如果Switch闭合,谁取得胜利谁就赢。-It introduces a design of Tac-Tic-toe game in C language.
Platform: | Size: 1024 | Author: 汤保涛 | Hits:

[OtherTicTacToe

Description: 一个井字棋小游戏 横向 竖向 斜向三个则赢-tic toe tac game
Platform: | Size: 4096 | Author: Terry | Hits:

[Other Gamestic-toe-tac

Description: 井字游戏,是五子棋游戏的简略版,每行每列连续三个则胜-tic-toe-tac, is a simple version of five chesses. Per row or column is 3,you can win.
Platform: | Size: 16168960 | Author: 邵晨志 | Hits:

[Game ProgramMonteCarloTreeSearch-master

Description: 用MCTS算法做的游戏Tic-Tac-Toe,很简单,想研究MCTS的可以下载运行参考。(Using MCTS algorithm to do the game Tic-Tac-Toe, very simple, want to study MCTS can download operation reference)
Platform: | Size: 13312 | Author: 墨工 | Hits:

[Game Program2

Description: 大家平时玩的井字过三关呀,自己写的,一个小游戏,应该不会有错。(We usually play tic tac toe, write your own, a small game, should not be wrong.)
Platform: | Size: 1024 | Author: HoNg·shine | Hits:

[Chess Poker gamesTic-Tac-Toe

Description: 人机下棋,智能算法,人工智能,机器游戏,初学爬虫(Man-machine chess, intelligent algorithm, artificial intelligence, machine game, first learning crawler)
Platform: | Size: 2048 | Author: Spider_wh | Hits:

[Game ProgramTicTacToe

Description: SW PROLOG: USING MINIMAX ALGORITHINM
Platform: | Size: 2048 | Author: aniiI | Hits:

[Internet-NetworkCircleAndCrossInet

Description: 利用winapi c语言实现的网络对战井字棋游戏(One online Tic-Tac-Toe game using winsock and winapi.)
Platform: | Size: 24688640 | Author: Jacky10 | Hits:

[CSharptic-tac-toe-game

Description: there are two codes of the game Noughts and Crosses.
Platform: | Size: 3072 | Author: 孙佳琪 | Hits:

[Game Program井字棋

Description: 图形版本两人对弈井字棋游戏,用Java实现,体现面向对象方法(Two people game tic-tac-toe the chess game)
Platform: | Size: 28672 | Author: 白彩媛 | Hits:

[Other函数:Tic-Tac-Toe游戏-人机对战井字棋

Description: python小游戏代码 井字棋 ai 人工智能(game python ai you can play a game with ai)
Platform: | Size: 5120 | Author: 亦或也许 | Hits:

[Windows Developvishal_sahu_sep15

Description: Alpha–beta pruning is a search algorithm that seeks to decrease the number of nodes that are uated by the minimax algorithm in its search tree. It is an adversarial search algorithm used commonly for machine playing of two-player games (Tic-tac-toe, Chess, Go, etc.).
Platform: | Size: 4096 | Author: AG | Hits:

[Game ProgramTicTacToe

Description: 用python语言编写的井字棋游戏程序,实现人机对战(Tic Tac Toe game program written in Python)
Platform: | Size: 1024 | Author: WOSHILILI | Hits:
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